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I'm using POV 3.5 for Windows, and I'm having a bit of trouble finding
a combination of switches and options that will render a scene as an
8-bit grayscale, in Windows bitmap format.
I can get a Windows bitmap that is rendered in only shades of gray,
but when I check this in an image editor, I find it was actually
stored in a 24-bit RGB format.
How do I get a single channel, 8-bit, grayscale, windows bitmap?
thanks,
McLilith
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